CALL FOR PAPERS

 

SPECIAL SESSION FOR ICO’2018

 

HYBRIDITY OF COMPUTER GRAPHICS AND TRADITIONAL PERFORMING ART: A CASE STUDY ON MALAYSIAN SHADOW PLAY

 

With the advent of 4th Industrial Revolution, many traditional performing arts and games are facing severe competitions from the ones in digital forms and media. Most of the youngsters today are widely and highly exposed to the ubiquitous and proliferated online games inundated with stunning and delectable Computer-Graphics (CG). Therefore their interests toward traditional performing arts are evanescent. This global phenomenon is threatening the survival of traditional performing arts in many developing countries.

 

In Malaysia, almost all traditional performing arts and games are receiving lukewarm interest from the local youngsters and thus many of them have either extinct or unlikely to last long. This includes wayang kulit Kelantan which can be perceived as a national shadow play with high-standard of cultural and artistic values.

 

McLuhan’s theory asserted that technology innovations are merely enhancements or extensions of ourselves and people will use them to enhance their current activities, practices and values. Since 2006, the author has been studying on the application of Computer Graphics (CG) in modelling, capturing, simulating, preserving, conserving and reviving the arts and visual of traditional wayang kulit Kelantan. Key-frame animation, motion capture, procedural animation techniques, just to name a few, have been explored and used by the author in many experiments related to wayang kulit Kelantan. In addition to that, a methodological framework has also been introduced in 2016 to suggest the best possible outcomes for the digitalization of wayang kulit Kelantan.

 

The session is focused on showing the possible applications of computer graphics to preserve, conserve and accommodate the arts of traditional shadow play.

Potential topics include, but are not limited to:

• Computer Graphics and Animation

• Computer Modeling and Simulation  

• Digital Visualisation

• Performance Animation

 

Organizer:

Assistant Professor Dr. Khor Kheng-Kia

Faculty of Arts and Social Science

UniversitiTunku Abdul Rahman.

E-mail: khengkia@yahoo.com

 

Important Dates

Abstract submission:         April 4 2018

Notification and Registration opens:    May 6 2018

Camera-ready deadline:     10 June 2018

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